All skills

Animation skills

Timing, easing, motion planning and expressive movement.

20 skills in Animation

  • Blender / Unity / Unreal Engine

    3D Spatial Animation

    Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.

    By dylantarre MIT

  • Animation

    Accessible Motion Design

    Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.

    By dylantarre MIT

  • Three.js

    Animation and Timelines

    Implement Three.js animation clips, skeletal animation, transitions, scroll timelines, and frame-independent motion.

    By cesartevisual MIT

  • Film & motion design

    Beat-synced editing

    Plan cuts, transitions, speed ramps and shot timing around the rhythm of a piece.

    By iart-ai MIT

  • Blender

    Blender animation

    Create keyframes, actions, NLA clips and retargeted motion, then bake and export animation for a game engine.

    By EL4CTEO MIT

  • Blender

    Blender character rigging

    Fit a Rigify rig, set up IK and FK, skin a character and validate deformation before engine export.

    By EL4CTEO MIT

  • Blender

    Blender facial rigs and shape keys

    Build expressions, speech shapes and corrective deformations with blendshapes, bones and drivers.

    By EL4CTEO MIT

  • Film & motion design

    Color in motion

    Choose a restrained motion palette and avoid muddy color transitions when animating or grading a film.

    By iart-ai MIT

  • Animation

    Data Visualization Animation

    Use when animating charts, graphs, dashboards, data transitions, or any information visualization work.

    By dylantarre MIT

  • Blender / Unity / Unreal Engine

    Game Development Animation

    Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.

    By dylantarre MIT

  • GSAP

    GSAP foundations

    Animate with tweens, easing, staggered timing and responsive or reduced-motion variants.

    By greensock MIT

  • GSAP

    GSAP performance

    Reduce animation jank with transform-based movement, batching and fewer forced layout calculations.

    By greensock MIT

  • GSAP

    GSAP timelines

    Sequence animations with positions, labels, nested timelines and playback controls.

    By greensock MIT

  • GSAP

    GSAP with React

    Use GSAP in React with scoped animations, refs and cleanup that follows the component lifecycle.

    By greensock MIT

  • Animation

    Micro-interaction Animation

    Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.

    By dylantarre MIT

  • Animation

    Motion design principles

    Plan animation timing, easing and choreography before implementing the motion.

    By LottieFiles MIT

  • Film & motion design

    Shot composition

    Frame action, guide attention and plan camera moves, with safe areas for different video formats.

    By iart-ai MIT

  • Unity

    Unity animation

    Build Animator states, transitions, blend trees, layers and humanoid IK for character movement.

    By gamedev-skills Apache-2.0

  • Animation

    Video Motion Graphics

    Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.

    By dylantarre MIT

  • Animation

    Web Motion Design

    Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.

    By dylantarre MIT