Games & native engines skills
Gameplay, input, physics and animation in Unity and Unreal Engine.
10 skills in Games & native engines
Games & native engines
Dialogue systems
Design branching conversations with conditions, variables, localization and a suitable authoring format.
By gamedev-skills Apache-2.0
Games & native engines
Game camera systems
Build follow, orbit and first-person cameras with collision, framing and controlled smoothing.
By gamedev-skills Apache-2.0
Games & native engines
Game performance optimization
Profile frame time, identify the CPU or GPU bottleneck and choose measurable fixes.
By gamedev-skills Apache-2.0
XR & AR
Tabletop AR placement
Build placement and recovery flows for phones and passthrough headsets.
By Graspable MIT
Unity
Unity animation
Build Animator states, transitions, blend trees, layers and humanoid IK for character movement.
By gamedev-skills Apache-2.0
Unity
Unity input
Connect actions, action maps and player input, with callbacks or polling suited to the project.
By gamedev-skills Apache-2.0
Unity
Unity physics
Set up rigid bodies, collision layers, raycasts, triggers and joints for a 3D scene.
By gamedev-skills Apache-2.0
Unreal Engine
Unreal Blueprints
Structure gameplay with Blueprint classes, events, functions and communication between actors.
By gamedev-skills Apache-2.0
Unreal Engine
Unreal Enhanced Input
Connect input actions, mapping contexts, triggers and modifiers to gameplay.
By gamedev-skills Apache-2.0
Unreal Engine
Unreal Niagara effects
Build Niagara systems and emitters, expose parameters and control effects from gameplay.
By gamedev-skills Apache-2.0